College Hockey Dynasty
Reference

Glossary

Quick definitions for terms you'll see throughout the app. Every term links back to the page that covers it in full.

TermWhat it means
NPINational Percentage Index — the ranking system behind conference seeding and at-large tournament bids. See Rankings & the Postseason.
Rink Report PollA separate top-25 media/voter ranking shown alongside NPI, blending voter momentum, NPI, and recent form. See Rankings & the Postseason.
PrestigeA 1–100 rating of your program's strength and reputation. Rises and falls with your results against the board's expectations. See Program Prestige & Your Job Security.
Program StatureThe better of your own prestige or your conference's exposure — what actually sets your facility, staff, and recruiting ceiling. See Program Prestige & Your Job Security.
Board ExpectationsThe win total the board sets for you each preseason, derived directly from your prestige. See Program Prestige & Your Job Security.
Job SecurityA 0–100 score tracking how safe your coaching job is. A critically low score at season's end gets you fired. See Program Prestige & Your Job Security.
Hot SeatThe warning state that appears once your job security drops low enough. See Program Prestige & Your Job Security.
XP (Coach Experience)Banked points earned mainly from wins and a strong season, spent on upgrading your four coach attributes (Recruiting, Development, Offensive Scheme, Defensive Scheme). See Coach Attributes & Your Career.
MilestoneA permanent, one-time career achievement (First Win, 100 Career Wins, a National Championship, and so on) logged with the season and program where you earned it. See Coach Attributes & Your Career.
RivalryA head-to-head history that's grown substantial enough — and stayed between two comparably strong programs — to be recognized as a genuine rivalry, with its own inbox coverage and Rivalry Week storylines. See Coach Attributes & Your Career.
Narrative EventAn interactive media, player-meeting, or situational decision card that pops up a handful of times a season and can swing mood, program buzz, or both. See Media & Narrative Events.
Revenue ShareYour university's money (sometimes called Wallet A). Funds facilities, support staff, and bye-week activities. See Finances.
NIL CollectiveBooster/donor money (sometimes called Wallet B). Funds recruiting offers, buyouts, renegotiations, and development camps. See Finances.
Legacy ScoreA running score of your program's accomplishments, which sets your Donor Tier. See Finances.
Donor TierA five-tier ladder, driven by Legacy Score, that multiplies the size of your NIL Collective. See Finances.
BuzzHow much attention your program is getting right now — starts from your prestige, then moves week to week with recent results and any live storylines. See Program Prestige & Your Job Security.
AppealHow attractive your program looks to recruits specifically — blends your NIL Collective, prestige, facilities, and live storylines. See Program Prestige & Your Job Security.
OVR (Overall)A player's 1–99 rating summarizing his overall ability. See Attributes, Archetypes & Ratings.
POT (Potential)The hidden ceiling a player's overall can grow toward. Stays fogged until you scout it. See Attributes, Archetypes & Ratings.
ArchetypeA player's style tag (Sniper, Playmaker, Two-Way Defenseman, and so on) that shapes both attribute growth and line chemistry. See Attributes, Archetypes & Ratings.
Line ChemistryThe performance bonus or penalty a line/pair gets from how well its players' archetypes complement each other. See Team Chemistry & Player Happiness.
HappinessA 0–100 score tracking a player's satisfaction with his situation. Low enough, for long enough, sends him into the portal. See Team Chemistry & Player Happiness.
Portal (Transfer Portal)The pool of unhappy or unretained players available for every program, including yours, to sign. See The Transfer Portal.
Scouting LevelHow much of a prospect's true attributes, potential, and personality you've revealed. See Scouting Prospects.
Recruiting RapportA standing head start with a prospect (capped at 30) built by scouting him well throughout the season, added directly to your interest score once bidding opens. See Scouting Prospects.
PersonalityA prospect's hidden approach to recruiting — Bag Chaser, Ice Time Seeker, Homebody, Prestige Seeking, or Loyal — set at generation and revealed by scouting. Shapes how heavily he weighs your NIL offer, prestige, proximity, and role. See Recruiting.
Star RatingA prospect's always-visible, trustworthy talent tier (1–5 stars) — never fogged, even before you scout him. See Scouting Prospects.
RedshirtSitting an eligible player out for an entire season without burning a year of his eligibility clock. See Eligibility & Roster Rules.
Medical Hardship WaiverRestores a year of eligibility to a player who's missed most of a season to long-term injury. See Injuries & Discipline.
RC (rookie contract)The Pro contract a player signs that ends his college eligibility immediately. See The Pro Draft & Turning Pro.
Pro RightsWhat a pro team gains by drafting a player. Doesn't remove him from your roster — he keeps playing college hockey until he actually signs. See The Pro Draft & Turning Pro.
Mock DraftA running in-season projection of the Pro Draft's first two rounds, updated periodically as the college season plays out. See The Pro Draft & Turning Pro.
StaminaShort-term energy that drains during games and mostly recovers week to week. See Lineups & Special Teams.
Season FatigueCumulative wear from a whole season's workload. Only resets in the offseason, and caps how far stamina can recover. See Lineups & Special Teams.
Buy GameA scheduled non-conference mismatch where money changes hands between the two programs. See Scheduling & the Calendar.
Game of the WeekThe one marquee matchup singled out around the league each week, picked before it's played. Winning it nudges buzz, mood, and job security. See Scheduling & the Calendar.
Signature WinA board expectation tracking whether you've won a Game of the Week selection this season. See Program Prestige & Your Job Security.
Bye WeekA week with no scheduled game — a real decision (Rest, Mini-Camp, Team Trip, and more) rather than a dead pass-through week. See Player Development.
Delegate to StaffToggles that let your support staff automatically run lines, tactics, ice time, and training every week. See Support Staff.
The Final FreezeThe national semifinals and championship — the final weekend of the National Tournament. See Rankings & the Postseason.
Conference RealignmentThe periodic reshuffling of which programs belong to which conference. See Conference Realignment.